Feedback on the latest update (updated)

  • Hi!

    The latest update seem great so far. I have some feedback from what i've played so far.

    --
    * More points of interest

    (I'm sure that there are plans to include even more points of interest in the future but it would be especially nice to see the inclusion of cafés, bakeries, bars, gyms, concert halls, construction companies etc. Furthermore it would be nice if buildings that is tagged as "offices/companies" in OSM also is included in the game and not only businesses that is tagged as "shop" or "restaurant" in OSM).


    * Small lag
    (It could just be my computer but it seems like the lag that was present when a lot of stuff is going on at the same time is back).


    * Building names
    (Certain buildings in OSM is marked with specific names or company names it would be nice to see that in the game as well, But that would maybe take up to much map space).

    --


    [PeDePe] Daniel T.


    Here is an updated report based on some more hours of play...

    When you are a couple of days in the save (in game time, not actual time) some bugs are beginning to show.


    - The open hours for the service center can still reset by itself with no warning.


    - When you accept a rail replacement "mission" you can not cancel the mission when it is accepted (if you have no available buses). And if you try to cancel it a informational text pops up telling you that the bus doesn't have enough range, And then it screws up the entire "shift planer" (if you have that enabled), removing and adding shifts, delaying assignments and so on.


    - When you time skip, or enter a save game after you've closed it, all the staff is present on the premises (even if they are not supposed to) resulting in lots of staff moving around. They then goes to the locker and goes home.


    - Staff can sometimes take alternative routes around the premises a.i going inside/outside through a garage door instead of a regular door. If you use the "arrows tool" to pick up and insert the door back again, the staff takes the route through the door as normal again.


    - Some shift can linger on and reserve some buses, even though you have cancelled the route. The only way to clear the problem is to close and open the game up again.


    [PeDePe] Daniel T.


    Has this subject been registered? Barbapapa1

    Edited 3 times, last by Andreas_89: Merged a post created by Andreas_89 into this post. ().

  • Andreas_89

    Changed the title of the thread from “Feedback on the latest update” to “Feedback on the latest update (updated)”.
  • No, I overlooked it. Sorry! Wait a minute :)


    * Small lag
    (It could just be my computer but it seems like the lag that was present when a lot of stuff is going on at the same time is back).

    I have not been able to detect this yet. Are there other users who have this problem?


    * Building names
    (Certain buildings in OSM is marked with specific names or company names it would be nice to see that in the game as well, But that would maybe take up to much map space).

    Exactly. The map would then be very, very crowded and you wouldn't be able to recognize anything ;)


    Please report the errors directly in the game if they appear again. You have described it very well, but the developers can understand the problem much better and look directly at your savegame to see how to get the whole thing patched :)

    Mit freundlichen Grüßen / Best regards

    Daniel F.


    Edited once, last by Barbapapa1: Ein Beitrag von Barbapapa1 mit diesem Beitrag zusammengefügt. ().